That really sums it up. My first "computer" was an Atari 400, and I used to have a lot of fun typing in BASIC routines from game magazines, playing the resulting games, and storing them off to an audio cassette for later.
Flash forward "a few" years, and I'm a corporate programmer by day, gamer and aspiring game developer by night. When playing, I prefer gameplay over graphics. When developing, I aim for the same goal -- substance over style (although style doesn't hurt!)
My latest project is a Roguelike with a futuristic, urban theme, currently entitled "ShadowsRL," or "Shadows: The Roguelike." It's rather ambitious, but along the way I should be able to write some pretty interesting algorithms. And isn't that the fun of being a developer?
You can read about it HERE.
This site will serve as a place for me to write about algorithmic theories during the course of the game's development, give mini-reviews of games I play and enjoy, and well -- blog about anything else I feel like.
No politics or religion, I promise.
Tuesday, October 2, 2007
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